![]() ![]() Your scientists only do one expedition at a time, with no way to expand it & you’re limited for some reason on extracting DNA from fossils. In JWE1 none of this complicated-for-no-reason crap existed, you had research/expedition teams do multiple tasks at once for you, so this is one of the most massive steps back I’ve ever seen. Can’t forget the 2nd mission which usually glitches & causes you to restart the mission! JWE1’s campaign barely had a story, but had engaging gameplay for a 20ish hour campaign. The campaign is so barebones that I’m shocked it’s even here in the first place, finished it in 4 hours. Why isn’t the genome enough? Setting the game to 3x speed only helps so much with the tedium. The easiest way is to grind them out in Challenge mode, but it’s one of the most GRINDY experiences you can have in modern gaming & some dinosaurs are exclusive to certain maps! WHY? Not to mention you don’t actually unlock the dinos for Sandbox until you HATCH THEM. ![]() Your playtime can obviously vary, but it’ll still take DOZENS of hours to get every species, most of them locked behind arbitrary goals in the research tab. Why change a perfect system, aside from padding out the game for dozens of hours? It took me 48 HOURS to unlock every species. In JWE1, you could unlock all the dinosaurs if you took your time in the campaign, but you only unlock a handful of the 84 species in the campaign this time around. The new dinosaurs & aquatic/aerial reptiles are all great! That’s where the positives end. I also appreciate Frontier bringing back almost every species from the first game. Positives first the graphics are still lovely! The dinosaurs & reptiles still feel alive & do more in their pens now than just walk in circles. It’s inferior in nearly every way to the original, something I’ve seen thrown around in the reviews for this game is the exact opposite so allow me to explain. I was so heartbroken upon finishing my first day with this game, genuinely crushed with tears of stress coming down my face. With JW:E 2 although improved, it made the small things too tedious. I really preferred the island hopping in the first one where you can go back and fix. All the shops looks can be customised and renamed to really make it unique from each other. Improvement to the shops, food and drinks where you can provide to different types of crowds. So you might have to discard the eggs or if your not financially sound just go with it and risk a disaster happening at your park. So you'll roughly 6 eggs and 3 out of the 6 eggs could have negative traits like aggression and anti social behaviours. The most annoying part is the scientists and Hatchery having a 2 step method to freaking hatch the eggs.Ĭouple of good additions is good and bad dino perks in the DNA sequencing. Mechanics have been expanded where it can get very tedious. They also have a station where you can send the seriously injured dinos in for emergency surgery with a magic spray machine : D ![]() There's a mobile vet team that handles dino injuries and sickness. Ranger's roles are now just patrolling and repair. There's no longer a plant dispenser so the Herbivores can just eat the foliage that you plant in their enclosures. Planning your dino enclosures is more thorough implementing food types for Herbivores which they got from Claire's Sanctuary DLC from JW:E. Dinos have new animations that are really cool, like the Carnotaurus resting on it's tail like a kangaroo. Pretty disappointing for a next gen console. ![]() Graphics even though good, I thought they would at least have some ray tracing in game especially the water reflections. Chaos Theory is an interesting 'What if' scenario to all 4 movies. Gives a bit of a clue where the new movie is heading towards though. I've platinumed the first JW:E on the PS4.įinished the Campaign and it was a more of a Tutorial than a story driven campaign. ![]()
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